user-experience
If you believe Death by Claude, Trello, Notion, and other tools are “already dead.” When I read that and realized that many people are declaring SaaS dead for reasons like these, I thought: Why should I prefer an ugly but functional solution that Claude Code or Claude Design can build for me in minutes to a tool that’s been developed over years and optimized in terms of UI and UX? Whether we’ll s…

This is a submission for the Google I/O Writing Challenge Google I/O 2026 brought incredible technical announcements, robust models, and massive context windows. But as someone who lives and breathes technology, I’ve come to realize that the greatest Artificial Intelligence revolution often isn't in the number of parameters of a cloud-hosted model, but rather in how everyday people interact with …

Browser Tab UX in React: Pull Users Back with Titles, Favicons, and Notifications The average laptop has thirty open tabs at any moment, and your app is one of them. The user opens it, switches away to read Slack, comes back fifteen minutes later, and forgets which tab was yours. If your tab title is still "My App" and the favicon is still the same gray square it has been since launch, you have w…
If this is useful, a ❤️ helps others find it. All tests run on an 8-year-old MacBook Air. The AI feature is only as good as the UI around it. A powerful diagnosis that's hard to trigger, slow to show, or confusing to read doesn't get used. Here's what I learned from iterating on HiyokoLogcat's AI button. Where to put the trigger Inline with the content, not in a toolbar. My first version had an "…

While building Booth Beam , a digital signage tool, I ran into a problem that looks trivial at first glance: how do you connect a TV to a web app in a way that’s fast, reliable, and hard to mess up? You could force users to log in on a TV, but anyone who has ever typed an email and password with a remote knows how painful that is. There’s a reason most modern apps avoid that entirely. The approac…
Advances in virtual reality technology have given rise to immersive virtual reality exergaming (IVRE), offering new opportunities to increase public physical activity levels and promote the development of recreational sports. This study proposes a systematic evaluation framework for user satisfaction (USAT) during IVRE usage, providing measurement instruments and decision-making support for asses…
Something shifted. It wasn't sudden. More like tectonic plates moving under the industry while everyone watched the AI hype cycle. But the evidence is hard to ignore. Claude Code now authors 4% of all public GitHub commits , 135,000 a day, doubling month over month. 69% of developers keep a terminal open at all times. OpenCode, a terminal-native AI coding agent, hit 95,000 GitHub stars in two wee…
GNOME 50 has officially launched as a major milestone for the Linux desktop. This time, it introduces Wayland-only architecture, performance refinements, and improved display technologies that aim to modernize user experience across distributions. GNOME 50 is now available as the latest stable release of the popular Linux desktop environment, marking a significant step forward in […] The post GNO…
To solve military technology user experience challenges, the Defense Department must align its software development practices with the needs of warfighters. The post The Department of Defense has a user experience problem appeared first on Atlantic Council .
AI in Healthcare UX: How You Can Design Trustworthy Interfaces in High-Stakes Environments In this Master Class, you will: - Get excited about solving one of AI's biggest UX challenges as you master five practical UX patterns for trustworthy AI in regulated, high-stakes environments where design decisions carry significant responsibility. - Make yourself invaluable by designing responsibility bou…
How to Design Experiences for AI Artificial Intelligence (AI) has already begun to take the world by storm. Yet, in the design world, it's often misunderstood and underutilized. AI offers the potential to solve problems at an unprecedented scale. But to provide solutions to product users, AI requires human insight that is rooted in empathy. That’s where user experience (UX) design comes in. Watch…
How to Design User-Friendly Mobile Apps: Best Practices for Great Mobile App UX The global market of mobile apps is continuously growing at an unprecedented rate. Statistically, there are more than 2 million apps and 4 million apps available on the App Store and Google Play Store respectively. These numbers are predicted to increase in the coming years. Thus, ensuring that your app stands apart f…
If you want to attract maximum customers to your e-commerce store, you must improve user interaction for your eCommerce website. Here are some expert tips to improve UX and user interaction for your E-commerce website. How to Improve the User Interaction with your Ecommerce Website? Online purchases are slowly replacing in-store purchases. Many businesses have reacted to this trend by moving thei…
Many of the items and objects we use in our daily lives were designed with people in mind. In October, the Reserve Bank of Australia put out into the world its redesigned $100 banknote. Some design elements remained the same—such as color and size, characteristics people use to tell the difference between notes—while others changed. New security features to help protect against fraud were added a…
User researchers are missing opportunities to improve the player experience by looking behind the scenes on how games are made. This post introduces the impact that understanding games front-to-back can have on making games better. The post Applying service design principles to games development appeared first on Steve Bromley - User Research .
I recently gave a talk at UXBrighton about running user tests for virtual reality. The event was a really fun evening, with some great talks from Deborah Amar and Henry Ryder, and was organised by Harvey from Player Research. In my talk, I covered some tips that I’d learned from running user research for virtual […] The post Running User Tests for Virtual Reality appeared first on Steve Bromley -…
The need for good usability when saving games is obvious – players want to know that their data is safe. Unlike the actual gameplay, which requires user experience evaluation, saving a game is a short, goal focused task. However it is still a fundamental aspect of gaming, and can have a huge impact on a […] The post How to save games! appeared first on Steve Bromley - User Research .
Driver: San Francisco is a new multi-platform action racer game and is part of the popular Driver series. Unlike last weeks post, this week I’ve looked at the real usability issues (and pluses) in Driver: San Francisco. This week I’ll be looking at all the elements that create a positive player experience. Next week, we’ll […] The post Driver: San Francisco Usability Review (Part 1) appeared firs…
It’s amazing how many of the top current generation games have major usability issues. I’ve taken a look at some of the biggest releases out now, and have highlighted a few of the usability and user experience issues that came up! Portal 2 Entering the evil mirror-universe is not made explicit to the player. Consider […] The post This week’s gaming usability roundup – Portal 2, Deus Ex, Driver Sa…
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