virtual-reality

Frontiers in Education | New and Recent Articles

IntroductionThe current literature on Virtual Reality (VR) reports promising findings in teaching productive language skills; however, important gaps remain. Evaluating these differences and drawing general conclusions across different conditions will inform future studies examining the impact of VR on the improvement of productive language skills. Therefore, this research aims to comprehensively…

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Frontiers in Psychology | New and Recent Articles

Advances in virtual reality technology have given rise to immersive virtual reality exergaming (IVRE), offering new opportunities to increase public physical activity levels and promote the development of recreational sports. This study proposes a systematic evaluation framework for user satisfaction (USAT) during IVRE usage, providing measurement instruments and decision-making support for asses…

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Psychology Today: The Latest
Blog

Stepping Into a Living Past For centuries, the ancient world has been reconstructed through books, ruins, and imagination. Today, however, technology is allowing people to go far beyond observation—offering the chance to experience history in an entirely new way. Through virtual reality (VR), users can now walk the streets of Athens during its golden age, witnessing the city as it once stood more…

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UploadVR
Research Communities by Springer Nature

Visualization of 3D histology stacks is challenging and often limited to projections or individual sections. We present SparStVR, a VR application for interactive 3D visualization of histology, supporting multimodal heatmaps, and enabling intuitive exploration of complex tissue data.

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NVIDIA Blog

It’s a double feature on GFN Thursday. This week, GeForce NOW offers smoother sights in virtual reality (VR) and a sprawling new land to conquer. Streaming at 90 frames per second (fps) comes to supported VR headsets. And Crimson Desert, which recently surpassed 3 million wishlist additions on Steam, debuts in the cloud with GeForce RTX 5080‑class power. Catch it as part of four new games on GeFo…

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X Reality – The Immersive World at Your Fingertips

Virtual reality has transformed how you experience games, simulations, and immersive content. Instead of watching the action on a screen, you step inside it. However, to enjoy a smooth and comfortable VR experience, your computer needs serious graphical power. The most important component that determines how well your system performs in VR is the graphics […]

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X Reality – The Immersive World at Your Fingertips
X Reality – The Immersive World at Your Fingertips
X Reality – The Immersive World at Your Fingertips
UT San Antonio Today
ScienceBlog.com

EU-funded researchers are using emerging technologies to create new, immersive experiences and reimagine the future of live performance. By Gareth Willmer In September 2025, a stage performance with a difference took place at Porto’s Coliseum theatre in northern Portugal. In Re-embodied Machine, a dancer wearing motion sensors interacted with lights and sound that responded to his movements as he…

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UX Daily - User Experience Daily

Virtual Reality (VR) has come a long way since its humble beginnings—with stereoscopic images back in the 1800s—“astronomically” far, in fact! Twenty-first century VR catapults users into immersive and interactive 3D environments, ones that let them experience something far beyond what they find in the real world—but what’s behind the magic of it all? As in, what makes a successful VR experience—…

technologyvirtual-reality
Institute for Creative Technologies

Dr Albert “Skip” Rizzo, Director, Medical Virtual Reality Lab at USC’s Institute for Creative Technologies, has been featured in VFX Voice, the magazine of the Visual Effects Society, discussing the evolution of virtual reality in mental health treatment. The profile examines how VR has progressed from early prototypes to established clinical tools. Rizzo identifies three key […]

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USC

USC scientists have developed a wearable system that enables more natural and emotionally engaging interactions in shared digital spaces, opening new possibilities for remote work, education, health care and beyond. The post New USC haptic technology adds the sense of touch to virtual reality appeared first on USC .

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Engineering News

Picture this: a virtual learning factory where machines hum and controls respond just like the real thing, but without the real risks. With digital twins , advanced manufacturing training is evolving beyond textbooks and lectures and into immersive gaming experiences. In fields like semiconductor fabrication and nuclear materials handling, even small mistakes can have serious consequences. These …

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British Geological Survey

Twenty years after its installation, BGS Visualisation Systems lead Bruce Napier reflects on our cutting-edge virtual reality suite and looks forward to new possibilities. The post Celebrating 20 years of virtual reality innovation at BGS appeared first on British Geological Survey .

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Institute for Creative Technologies

By Dr. Gale M. Lucas, Director, Technology Evaluation Lab, ICT; Research Associate Professor, USC Viterbi School of Engineering In this essay, Dr. Gale M. Lucas discusses the academic paper, Impact of behavior-based virtual training on active shooter incident preparedness in healthcare facilities (Ruying Liu, Burcin Becerik-Gerber, Gale M. Lucas, Kelly Busta), which has just been […]

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ReHack

Virtual reality (VR) has rapidly evolved, and today’s VR technology is more accessible, immersive and engaging than ever. With so many devices and VR experiences on the market, a question tech enthusiasts ask is, “Is virtual reality worth it?”  Regardless of your VR experience, knowing what to expect can help you decide if it’s right… The post Is Virtual Reality Worth It? What To Consider Before …

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research.ioresearch.io

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