ar-vr
In Augmented Reality News What’s the story? RayNeo is expanding its consumer augmented reality glasses lineup with the launch of its new iO Smart Glasses for ambient AI productivity and ... continue reading Source

Google is announcing that its Jetpack SceneCore, ARCore for Jetpack XR, and XR Runtime libraries have officially reached beta status. And Jetpack Compose is to follow soon, it says. Basically, […] The post Android XR advances as Jetpack XR SDK core libraries reach beta appeared first on Electronics Weekly .

A tiny proximity sensor combines infrared sensing and VCSEL technology to support smart glasses, augmented reality and virtual reality devices with compact designs and low power. Vishay has introduced the VCNL3682S, a compact proximity sensor combining infrared sensing with a vertical-cavity surface-emitting laser (VCSEL) for applications including smart glasses and AR/VR equipment. The device is…
Rollme's AuraView and ProView put a Sony 12MP sensor on your face for $99.99, and the company's own store pages list a price, a color, and no specifications at all. Every glasses rule written this year names Meta, and none of them reach a brand nobody has heard of.

XREAL today announced that XREAL AURA, the first AR glasses running Google’s Android XR operating system, has now surpassed 10,000 global reservations. Xreal says the reservation milestone for the company’s latest flagship AR glasses has shown “strong early demand across consumers, developers, and enterprise customers,” as the initial $99 reservation offer for a $199 launch […] The post XREAL AUR…

Vishay is sampling a fully integrated short distance VCSEL-based proximity sensor. The VCNL36829UM combines a photodiode, ASIC. 16-bit ADC, and smart dual I²C slave address in a compact 1.6 mm […] The post Sensor detects users of smart glasses, earphones and AR/VR devices appeared first on Electronics Weekly .

Project Swan is now Pico Space Pro, debuting in Beijing on September 2. The claimed sheet reads 4,000 PPI micro-OLED, dual-chip compute at 12ms perception latency, and 270 grams. Nobody outside Pico has seen the hardware yet.

Augmented Reality seems to be cpu intensive, hard to develop, and reserved to native technologies. Yet HTML5 and JS can provide an equivalent user experience. Read on to see how we developed a mobile app to help you draw (or tattoo) whatever you want.

Build Augmented Reality Applications With React-Native Augmented Reality is one of the most important trends currently. So, after our trial using the browser over 1 year ago, I wanted to test a framework offering the possibility to create native augmented reality experiences. Read on to see how I developed a reversi game application on mobile using React-Native. As the “Artificial Intelligence” t…
This article introduces a workshop on cyber-physical systems (CPS) that use wearables, robots, extended reality (XR), and other technologies to support human abilities.

I realized I never told you about a very interesting startup I met in May at the VR/AR Expo China in Shanghai: it is called Immersix and is bringing a slew of innovations to the eye-tracking field. Immersix and its retina tracking Immersix is a Western startup focused on building eye-tracking solutions for XR. Its […] The post Hands-on: Immersix may revolutionize eye tracking with its accuracy ap…

This has been a very special week for me because my blog turned 10 years old. It’s a huge achievement, and I’m super proud of it and super thankful for all the people who helped me reach this result. I also want to thank the community for the very nice comments on social media about […] The post The XR Week Peek (2026.08.17): VR Games Showcase, the pressure on smartglasses, and more! appeared fir…

Mixed reality miniature painting app BrushHammer releases on Meta Quest on August 26.

In this episode: A perception-based AR display design approach, a strategic collaboration could boost deep-tech commercialization, 2027 Innovators Awards call for entries, and a new approach to scaling quantum technologies.

One of the startups I absolutely wanted to visit at AWE was Oxford Optical Labs (OOL) because it is developing special lenses that can change their focus on demand. This company got me intrigued since the first time I spoke with them during my AWE preview interview, because its technology could enable varifocal headsets in […] The post Oxford Optical Labs aims to make varifocal headsets possible …

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