human-computer-interaction
_Well Played_ 15 (1):3-14. 2026About halfway through Hideo Kojima’s Metal Gear Solid 3: Snake Eater, the relentless tactical espionage action is interrupted by one of the most remarkable pauses in video game history. For nearly three minutes, the protagonist Snake climbs a ladder—alone—as a haunting a cappella version of the game’s theme song plays. Though seemingly uneventful, this moment is cha…

From As Nasty As They Wanna Be to Saltburn and The Full Wax, test your knowledge with the Saturday quiz 1 What is the most populous city directly on the Mediterranean coast? 2 Which ruler last had a coronation in 1963? 3 What school subject, abbreviated, is plural in Britain but singular in the US? 4 Which married couple have 12 Olympic golds between them? 5 Gatsby, Gowen and Tibbs were which est…


"Real Madrid: The Weight of Greatness" is one of Apple’s largest immersive productions to date, offering Vision Pro users unprecedented behind-the-scenes access to the legendary club.
The Snap Specs standalone true AR glasses will launch this fall, veteran tech journalist Alex Heath reports, priced around $2500.
Android XR's major update brought an AI feature to make any windowed content 3D, hand occlusion in the home space, and the ability to pin windows to your walls to Samsung Galaxy XR.
FNaF: Secret of the Mimic is finally out on PC VR - with a list of known issues to be patched later.
In today's digital world, we face an overwhelming influx of information daily. Information Visualisation (InfoVis) serves as a promising approach to alleviate this “information overload” issue by providing timely, effective, and adaptive visual representations. Despite its potential, previous research has under-explored the critical role of users' cognitive states in facilitating more natural int…
Abstract With the rapid advancement of artificial intelligence and virtual reality, Virtual Reality–Embodied Conversational Agents (VR-ECAs) are increasingly regarded as a promising approach to psychological support. However, existing research has not yet thoroughly examined how the social identity of ECAs and the type of Virtual Reality (VR) environment influence users’ cognitions and behavioral…
Driving sims were overtaken by open world fantasy adventures, but new upgrades show how much joy there is in the genre I have spent the last week careening around Japan in a Porsche 911, seeing the sights, racing other cars and occasionally veering off the road to plummet through an ancient bamboo forest. You all know what’s coming next … this wasn’t in real life, folks – it was in Forza Horizon …

UC San Diego researchers argue that informed consent in digital health needs a reboot. Their studies show people want clarity, dialogue and real control over their data -- proving consent should be a relationship, not just a form.
Gracia's moving fully volumetric captures can now be streamed, including to mixed reality on Quest 3, with no app or content download required — and an Apple Vision Pro app is coming soon.

Here's your first look at smart glasses coming from Warby Parker and Gentle Monster, powered by Google and Samsung's XR platform.
The pattern that wrecked my reading: find an unfamiliar term, open a new tab, read half the Wikipedia article, open two more tabs from that, and twenty minutes later I've forgotten what I was doing. The original article is buried somewhere behind six tabs. rabbitholes is a Chrome extension that renders an explanation in a shadow-DOM tooltip next to your cursor when you highlight text. The shadow …
What If Your Phone Addiction Was Actually Building an Empire? (A Game Dev Story) We all know that feeling. You pick up your phone. 30 minutes later, you're three rabbit holes deep on TikTok, Instagram, Reddit. You've scrolled through hundreds of posts. Nothing's changed. You haven't learned anything. Your thumb just got a workout. And you're probably not the only one. The average person spends 3 …
We recently released a 2D precision platformer on Android, built around a simple question: What happens if the player doesn't control jumping? In most platformers, jumping is the core mechanic. It’s reactive and immediate. You press a button, and you jump. In Crom's Escape, the character jumps automatically. The player controls only movement, timing, and positioning. Why remove jump control? The …
I just finished the quest The New War. I chose Operator over the Drifter. What happens as a result of either the decision I took, or choosing the Drifter?

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