gaming

Hello Games shipped No Man's Sky Cosmos, update 7.0, on September 9. The rendering section adds foveated rendering on PC VR, the bug fix section still has time for a PSVR Move controller binding, and the spacewalk rework raises a comfort question nobody can answer yet.

The ULW10 Traveller offers retro gamers a compact alternative to modern widescreen TVs, complete with a 4:3 display and CRT-style visuals
This is our basement game room. 12 PCs are built into the walls. These fold up nicely when not in use. Closed station Open station There are DDR pads in the floor. We can game here too. Board games are games, right? The table also transforms to reveal six more game stations. Two sit-stand desks in the back are our personal workstations. (But that's not me in the seat. That's Lester.) Video and US…
This article introduces Samsung Electronics’ next-generation gaming displays and hands-on events unveiled at Gamescom 2026.

This article introduces LifeSync-Games, a pervasive game design framework that reflects real-world physical and cognitive states in games.
A Handheld That Opens Into a Laptop No technology show in 2026 is complete without a chunky gaming

The Quest 3 has just been upgraded to run with crazy framerates up to 240Hz. And The Unity Cube is probably the first app on the Quest Horizon Store to support 200+Hz framerates! Keep reading this article to learn more about Quest 3’s extended framerates, how to implement them, how to try them, and my […] The post You can now try Quest3’s 207Hz smooth framerate with The Unity Cube! appeared first…
The Brave Wanderer: I made Claude play a Pokémon it never read a guide for Full timeline video of this 2,000-turn run (game frames + a live cost counter on the left, the model's real-time thinking log on the right): https://youtu.be/ewyM7mzGzTM At the end of the first article in this series , I made a promise. Fable 5's fluency in FireRed owed half its credit to the walkthroughs it had memorized …
Bad Inmate, a physics-driven prison escape comedy from HyperVR Games in Riga, hits Quest and PlayStation VR2 together on October 15. Same-day releases on both headsets are rarer than they should be for a studio this size.

You can replace two 27-inch QHD monitors with one Deco Gear DG49OLED240. This 49-inch 32:9 QD-OLED panel has an 1800R curve, 240 Hz, 5120x1440 pixels, HDR10, DisplayHDR 400, wide gamut color, and Adaptive-Sync.

NVIDIA’s Gamescom announcements are revealing what’s next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud. New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser […]

Alienware delivers an ultra-wide flagship with its AW3926QW. This curved 21:9 RGB Stripe Tandem OLED panel boasts 5120x2160 pixels (WUHD), 165 and 330 Hz modes, Adaptive-Sync, HDR10, Dolby Vision, HDR500 and wide gamut color.

NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality. Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch […]

Entity wants to eliminate the need for consoles and PCs to allow players to access games directly via browsers. Read more: Dublin’s Entity raises €5m for ‘new web’ era gaming platform

Fast Travel Games ran the first public playtest of PAYDAY: Aces High from August 20 to August 24 on Quest 3 and SteamVR. The Steam page now reads Q4 2026, and the trailer's own title card lists Steam Frame as a platform.

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