The Representation of Alzheimer's in Serious Games
Guillermo Paredes-Otero
The Representation of Alzheimer's in Serious Games
Inner Ashes Video Game Case Study
DOI:
https://doi.org/10.26503/todigra.v7i2.2397Keywords:
Alzheimer’s, mental illness, serious games, video gamesAbstract
Video games is a means of communication with implicit messages that reach millions of users. Mentally ill people are usually represented as violent, out of touch with reality, and often the subject of prejudice. However, there is a branch known as serious games that seeks to raise awareness...
