Why this project exists My background is in web development. TypeScript, Node.js, React — that's been my world for years. I've spent a lot of time thinking about software architecture: SOLID principles, onion architecture, dependency injection, separation of concerns. All of that in the context of the web. But the reason I got into technology in the first place has nothing to do with web forms or REST APIs. It was Super Mario 64. Playing it as a kid was my first time experiencing 3D graphics, an

Building a 3D engine from scratch with C++ and Vulkan for web developers Part I: Bootstrapping Vulkan
Remo H. Jansen
