Path tracing can produce remarkably realistic lighting, reflections, and shadows, but that visual quality comes with a fundamental responsiveness problem. When an artist moves an object, changes a material, or adjusts a light, the renderer may effectively restart the entire image—even when only certain areas are meaningfully affected. For creators working in look development, virtual […]

HiPR Makes Path Tracing More Responsive by Rendering What Matters
Saúl Morales Rodriguéz

