Analyzing Steam Games 2025: Genres, Players and User Ratings

Daniel Sánchez Moares
As part of my Master in Data Science & AI at Evolve , I worked on a data analysis project using a real Steam games dataset from 2025. The goal of the project was to practice the full workflow of a data analysis project: understanding the dataset, cleaning it, transforming variables, creating visualizations and explaining the results in a way that is easy to understand. The main question I wanted to answer was: Which Steam genres have the highest average estimated users per game, and which ones h