SLANG.D: Fast, Modular and Differentiable Shader Programming
We introduce SLANG.D, a shading language that incorporates first-class automatic differentiation support derived from the Slang language. The new shading language allows us to transform a Direct3D-based path tracer to be fully differentiable with minor modifications to existing code. SLANG.D enables a shared ecosystem between machine learning frameworks and pre-existing graphics hardware API-based rendering systems, promoting the interchange of components and ideas across these two domains. Our.
