Metadata3/19/2026

Beat Paxos

Murat (noreply@blogger.com)
As I mentioned in my previous blog post, I recently got my hands on Claude Code. In the morning, I used it to build a Hybrid Logical Clocks (HLC) visualizer . That evening, I couldn't pull myself away and decided to model something more ambitious. I prompted Claude Code to design a Paxos tutorial game, BeatPaxos, where the player tries to "beat" the Paxos algorithm by killing one node at a time and slowing nodes down. Spoiler alert: you cannot violate Paxos safety (agreement). The best you can d