A Physics Engine with Incremental Rollback for Multiplayer Games
Raysplaceinspace
We want Easel to be powerful enough to make the kinds of games you would play for hours. Popular multiplayer games like Among Us let you walk around an entire spaceship, completing tasks and evading impostors. Unfortunately, up to this point, games of that scale were out of reach for Easel, because the off-the-shelf physics engine would have to snapshot and roll back the entire world to support Easel's predictive multiplayer architecture. It's too much to do every frame.
Until this point, you...
