Virtual reality (VR) and augmented reality (AR) technologies are revolutionizing the way humans interact with digital information. However, current near-eye display systems still face critical challenges regarding optical efficiency, image quality, and device weight. This dissertation focuses on addressing these limitations through innovative liquid-crystal (LC) optics and system-level design strategies to achieve high-efficiency and compact VR displays. First, to solve the longstanding problem

High-Efficiency and Compact Virtual Reality Displays
Zhenyi Luo
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