Working on Azirah: Don’t Let Her See You: Lessons from My Game Development Journey

Mohamed Riham
I started building a psychological horror game called Azirah: Don’t Let Her See You , thinking passion alone would be enough. I was wrong, and that realization changed how I approach game development. At first, I believed ideas and motivation were sufficient to create a full story-driven psychological horror game from scratch. But during development, I realized something important: Creating a complete narrative game is far more complex than it looks. Game development is not only about coding mec