Platform alternatives or platform power: Custom and commercial game engines in the work of foreigners in Czech game production
Jan Houška
The paper addresses the evaluation of game engines by internationals, i.e. expatriates and remote workers, in 10 Czech studios that use custom and commercial game engines. The research employs longitudinal semi-structured interviews with internationals, to advance their (locally unexplored) perspectives on such tools. Some Czech studios use custom engines that internationals see as lagging behind commercial tools. However, projects using commercial engines suffer from understaffing as being skil
